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Tribes:Vengeance Moving Towards Gold
Greetings from Irrational Games! Let me start by introducing myself:
my name is Meredith Levine, and being the wife of Irrational's
General Manager and Creative Director Ken Levine, I can bring
you the inside scoop on all the goings on here. I will be chasing
people at Irrational around every week to get the latest info on
what's going on in the company. So here goes...
It has been crazy busy here - in a good way.
We are now putting the finishing touches on Tribes:Vengeance. Most of
the artists have finished and the features are all in place. The
programmers are working their butts off to fix bugs and the
designers are ensuring that they wring every last gram of fun (hey, we
are on the metric system out in Australia) out of the levels. For
Tribes producer Tony Oakden, life consists
primarily of monitoring the bug database and making sure everything
stays on track. We are finishing up focus testing and by the end of
the weekend we should have implemented all design changes.
For an excellent and detailed preview of Tribes multiplayer, check out
the article
by Jakub Wojnarowicz on FiringSquad.com.
I have developed a big crush on him for such quotes as:
"The dev team has really done everything
right"
and: "All in all, Tribes: Vengeance looks not only like the best
Tribes game ever, but the best multiplayer shooter we've seen."
Also be sure to check out John Callaham's
(of HomeLAN) impressions of Tribes single player mode. We are
making good progress on both Freedom Force Vs. The Third
Reich and SWAT
and will have more details on those project here in the future.
Check in every Friday for more Irrational news!
--- Meredith Levine
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